Thanks to everyone that attended my session yesterday morning! I appreciate all your questions and feedback! Here are the session slides and support materials for you. Enjoy!
Session Description
It shouldn’t be a surprise to anyone that piracy rates are very high in the App Store. With a simple click of a button, your app is decrypted, repackaged and uploaded for the public to download and use…and you don’t see a penny of this. While you will never completely solve the problem, there are things you can do to slow down the crackers and perhaps increase your initial sales.
This session discusses countermeasures you can add to your app to make it harder for crackers to do what they do. Beat them at their own game and take back your app sales!
I will describe in detail the countermeasures that were added to our iPhone game “polyhedra”. I will also discuss how to hide your data from any snooping eyes and even how it relates to Lite versions. I will also show how to monitor your app usage and how it pertains to knowing if your app has been compromised.
Session Materials
Session Slides (PDF) and Code (code is BSD License, use at your own risk)